Digital life - new facets of gaming
The Fritt Ord Foundation invites the public to a debate on the place of computer gaming in culture and society. The campaign is entitled Digital life - new facets of gaming, and it consists of debate meetings and an essay contest. Twelve essays about the importance of gaming and gaming culture are to be selected for and published in a digital anthology in spring 2016.
Over the past few years, computer games have consolidated their position as a popular cultural phenomenon. More than 500 million individuals play computer games each day, and many teens as well as adults find computer games to be the cultural expression with which they can most readily identify. This makes computer gaming an influential cultural genre that nevertheless offers severely limited critical and reflective latitude for discussion, since a large part of gaming journalism today consists of game reviews and consumer instructions.